Commissions open

Roblox studio // games · maps · systems

We build
Roblox
worlds.

Full games, 3D environments and Luau systems — on commission. You describe the idea, we ship something playable, tested and ready for traffic.

Properties — Chevalis Interactive
Free quote
48h
Open slots
3
Stack
Luau
Support included
30d

MoveTool — drag an idea along 3 axes, we make it playable.

What we build

Four bricks,
one finished game.

We don't sell hours, we ship playable results. Each brick fits with the others — or stands alone.

01

Full games

From playable concept to launch. We ship a finished experience, not a demo.

  • Gameplay loop
  • Monetization
  • Live ops
02

Maps & environments

Lobbies, arenas, open-worlds. Modeled, lit, optimized to handle traffic.

  • Modeling
  • Lighting
  • Streaming
03

Systems & Luau

Datastores, economy, matchmaking, anti-exploit. Clean code that holds up.

  • Datastores
  • Anti-exploit
  • Matchmaking
04

Optimization & game feel

Mobile perf, feedback, juice. The UI and the feel players remember.

  • Mobile perf
  • UI / HUD
  • Game feel
Genres

We build
your genre.

The genres we take on commission — and the systems we code for each one. You describe yours, we handle the rest.

Genre

Simulator

Collecting, upgrades, pets and rebirths — the loop that hooks.

  • Economy
  • Pets
  • Rebirths
Genre

Tycoon

Droppers, base expansion and automated cash-flow.

  • Droppers
  • DataStore
  • Shop
Genre

Obby / Parkour

Stages, checkpoints and skill mechanics that feel right.

  • Checkpoints
  • Stages
  • Skins
Genre

PvP / Arena

Responsive combat, matchmaking, classes and ranked.

  • Matchmaking
  • Combat
  • Ranks
Genre

Social hub / RP

Living lobbies, avatars, roles and interactions.

  • Avatars
  • Roles
  • Economy
Genre

Tower Defense

Waves, towers, co-op and meta-progression between runs.

  • Waves
  • Co-op
  • Meta

A genre that's not on the list? We'll take it on too.

How it works

From brief
to place file.

A tight process, no grey areas. You know exactly where your project stands at every step.

  1. 01

    Brief

    You fill in the form. We scope it out, references and budget, together.

  2. 02

    Quote

    Within 48h: a clear quote, a schedule and milestones. Zero surprises along the way.

  3. 03

    Build

    We build in sprints. You follow progress live and approve at every milestone.

  4. 04

    Delivery

    Place file handed over, documented code, and a month of post-launch support included.

Pricing

Configure it,
see the price.

Every project type has its own settings. Build yours — the estimate and the breakdown update live.

Estimator — express quote
Project type
e.g. a shop with currency saved between sessions.e.g. a full HUD with menu, shop and inventory.e.g. a spawn lobby with a shop and waiting area.e.g. a 15-stage obby, playable start to finish.e.g. a simulator with pets, rebirths, zones and a shop.
Included
  • Gameplay loop
  • Progression save
  • Full UI
  • 2-3 mechanics
  • Basic monetization
Scope
e.g. 1 map, one game loop, one save system.e.g. 3-4 systems, several zones, monetization.e.g. open world, events, live-ops, heavy content.
Add-ons
Timeline
e.g. delivery in a few weeks, no rush.e.g. needed for an event in 10 days.
Start a project

Describe your idea.
We put it in play.

Fill in the brief, we come back with a clear quote within 48h. No project too small, no idea too big — we scope it together.

  • 01 Free quote within 48h
  • 02 Milestones approved by you
  • 03 Documented code on delivery
Or talk to us on Discord →
New Commission — brief.rbxl